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- on mouseUp me
- global coolhillsr, coolhillsg, coolhillsb, iconfade
- showit(36, 38)
- set the blend of sprite 53 to 100
- set the blend of sprite 54 to 50
- repeat with iconfade = 47 to 52
- set the blend of sprite iconfade to 50
- end repeat
- set the memberNum of sprite 36 to 19
- sprite(53).color = rgb(coolhillsr, coolhillsg, coolhillsb)
- sprite(41).color = rgb(coolhillsr - 80, coolhillsg - 80, coolhillsb - 80)
- sprite(42).color = rgb(coolhillsr - 40, coolhillsg - 40, coolhillsb - 40)
- sprite(43).color = rgb(coolhillsr, coolhillsg, coolhillsb)
- sprite(44).color = rgb(coolhillsr, coolhillsg, coolhillsb)
- if coolhillsg > 0 then
- set the locH of sprite 38 to 100 - (coolhillsg / 2.54999999999999982) + 439
- else
- if coolhillsr > 0 then
- set the locH of sprite 38 to (coolhillsr / 2.54999999999999982) + 539
- else
- set the locH of sprite 38 to 539
- end if
- end if
- end
-